1.11


  1. Saves now use the "2d6, beat 10" system from Maze Rats. You now need two dice at minimum, but I missed the clatter of dice in my hand. Damage rolls still use 1d6+X.
  2. As a consequence of the above, initiative is now side-based rather than DEX-based.
  3. PCs no longer increase their scores at knighthood, instead gaining a +1 bonus to all saves. 
  4. Increased starting HP by 1.

Files

SquiresErrant_v1.11.pdf 201 kB
Oct 15, 2020
SquiresErrant_v1.11.docx 4.9 MB
Oct 15, 2020

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