v2025_final


Major changes:

  1. Layout on the lists is more readable with some indenting.
  2. Enemies now deal static damage instead of rolling dice to attack. This makes them feel more consistent.
  3. Scars are now a thing. I'm pretty happy with character death being based on table vibes rather than strict rules.
  4. Spellcasting is slightly tweaked to give spellcasters a more "quadratic" feeling of progression.
  5. There's now a retirement system so that collecting all the gold pieces in standard OSR modules does something.
  6. Attack tags have made designing enemy statblocks just slightly more complex but a lot more fun.
  7. Variant rules are now relegated to the online SRD.

Thanks to everyone who's played and supported the game thusfar. Unless I notice an annoying typo or something, this is the final version of this edition of Ruins & Rogues and I intend to keep it that way. If there's ever another version, it will be in a completely different format.

Files

Ruins & Rogues PDF 817 kB
14 days ago
R&R layout file for Affinity Publisher 2 12 MB
14 days ago

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